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hub / github.com/GarageGames/Torque3D / readSignedFloat

Method readSignedFloat

Engine/source/core/stream/bitStream.cpp:360–363  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

358}
359
360F32 BitStream::readSignedFloat(S32 bitCount)
361{
362 return readInt(bitCount) * 2 / F32((1 << bitCount) - 1) - 1.0f;
363}
364
365void BitStream::writeSignedInt(S32 value, S32 bitCount)
366{

Callers 5

unpackUpdateMethod · 0.80
unpackMethod · 0.80
unpackDataMethod · 0.80
readPacketDataMethod · 0.80
unpackUpdateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected