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hub / github.com/GarageGames/Torque3D / readFloat

Method readFloat

Engine/source/core/stream/bitStream.cpp:350–353  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

348}
349
350F32 BitStream::readFloat(S32 bitCount)
351{
352 return readInt(bitCount) / F32((1 << bitCount) - 1);
353}
354
355void BitStream::writeSignedFloat(F32 f, S32 bitCount)
356{

Callers 12

unpackUpdateMethod · 0.80
unpackDataMethod · 0.80
unpackUpdateMethod · 0.80
unpackDataMethod · 0.80
unpackDataMethod · 0.80
unpackUpdateMethod · 0.80
unpackUpdateMethod · 0.80
readPacketMethod · 0.80
unpackDataMethod · 0.80
unpackDataMethod · 0.80
unpackMethod · 0.80
unpackUpdateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected