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hub / github.com/GarageGames/Torque3D / writeLine

Method writeLine

Engine/source/core/fileObject.cpp:201–205  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

199}
200
201void FileObject::writeLine(const U8 *line)
202{
203 stream->write(dStrlen((const char *) line), line);
204 stream->write(2, "\r\n");
205}
206
207void FileObject::writeObject( SimObject* object, const U8* objectPrepend )
208{

Callers 15

GuiFormManagerFunction · 0.45
GuiFormManagerFunction · 0.45
writeFieldsMethod · 0.45
saveDirtyFileMethod · 0.45
logMethod · 0.45
writeMethod · 0.45
logVertexBuffersMethod · 0.45
lang.cppFile · 0.45
fileObject.cppFile · 0.45
writeTextMethod · 0.45

Calls 2

dStrlenFunction · 0.50
writeMethod · 0.45

Tested by

no test coverage detected