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hub / github.com/GarageGames/Torque3D / popStackFrame

Method popStackFrame

Engine/source/console/telnetDebugger.cpp:423–430  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

421}
422
423void TelnetDebugger::popStackFrame()
424{
425 if(mState == NotConnected)
426 return;
427
428 if(mStackPopBreakIndex > -1 && gEvalState.getStackDepth()-1 <= mStackPopBreakIndex)
429 setBreakOnNextStatement( true );
430}
431
432void TelnetDebugger::breakProcess()
433{

Callers 1

execMethod · 0.80

Calls 1

getStackDepthMethod · 0.80

Tested by

no test coverage detected