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hub / github.com/GarageGames/Torque3D / setInternalName

Method setInternalName

Engine/source/console/simObject.cpp:1980–1986  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1978//-----------------------------------------------------------------------------
1979
1980void SimObject::setInternalName( const char* newname )
1981{
1982 if( newname )
1983 mInternalName = StringTable->insert( newname );
1984 else
1985 mInternalName = StringTable->EmptyString();
1986}
1987
1988//-----------------------------------------------------------------------------
1989

Callers 15

guiFormClass.ed.csFile · 0.80
GuiFormManagerFunction · 0.80
TerrainMaterialDlgFunction · 0.80
guiFormClass.ed.csFile · 0.80
GuiFormManagerFunction · 0.80
TerrainMaterialDlgFunction · 0.80
simObject.cppFile · 0.80
execMethod · 0.80

Calls 2

EmptyStringMethod · 0.80
insertMethod · 0.45

Tested by

no test coverage detected