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/
github.com/GarageGames/Torque3D
/ handleCallback
Method
handleCallback
Engine/source/console/simEvents.cpp:119–123 ·
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Source
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117
}
118
119
void SimConsoleThreadExecCallback::handleCallback(ConsoleValueRef ret)
120
{
121
retVal = ret;
122
sem->release();
123
}
124
125
ConsoleValueRef SimConsoleThreadExecCallback::waitForResult()
126
{
Callers
1
process
Method · 0.45
Calls
1
release
Method · 0.45
Tested by
no test coverage detected