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hub / github.com/GarageGames/Torque3D / resetAllCallouts

Method resetAllCallouts

Engine/source/console/engineFunctions.cpp:60–65  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

58//-----------------------------------------------------------------------------
59
60void EngineFunctionInfo::resetAllCallouts()
61{
62 for( EngineFunctionInfo* function = smFirstFunction; function != NULL; function = function->mNextFunction )
63 if( function->isCallout() )
64 *reinterpret_cast< void** >( function->mAddress ) = NULL;
65}

Callers

nothing calls this directly

Calls 1

isCalloutMethod · 0.80

Tested by

no test coverage detected