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hub / github.com/GarageGames/Torque3D / getEntryList

Method getEntryList

Engine/source/console/consoleInternal.cpp:1213–1223  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1211}
1212
1213void Namespace::getEntryList(VectorPtr<Entry *> *vec)
1214{
1215 if(mHashSequence != mCacheSequence)
1216 buildHashTable();
1217
1218 for(U32 i = 0; i < mHashSize; i++)
1219 if(mHashTable[i])
1220 vec->push_back(mHashTable[i]);
1221
1222 dQsort(vec->address(),vec->size(),sizeof(Namespace::Entry *),compareEntries);
1223}
1224
1225Namespace::Entry *Namespace::createLocalEntry(StringTableEntry name)
1226{

Callers 3

simObject.cppFile · 0.80
exportNamespacesMethod · 0.80
getUniqueEntryListsMethod · 0.80

Calls 4

dQsortFunction · 0.85
push_backMethod · 0.45
addressMethod · 0.45
sizeMethod · 0.45

Tested by

no test coverage detected