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/
github.com/GarageGames/Torque3D
/ getStringVariable
Method
getStringVariable
Engine/source/console/compiledEval.cpp:273–276 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
271
}
272
273
inline const char *ExprEvalState::getStringVariable()
274
{
275
return currentVariable ? currentVariable->getStringValue() :
""
;
276
}
277
278
//------------------------------------------------------------
279
Callers
2
setFieldComponent
Function · 0.80
exec
Method · 0.80
Calls
1
getStringValue
Method · 0.45
Tested by
no test coverage detected