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hub / github.com/GarageGames/Torque3D / getFloatVariable

Method getFloatVariable

Engine/source/console/compiledEval.cpp:268–271  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

266}
267
268inline F64 ExprEvalState::getFloatVariable()
269{
270 return currentVariable ? currentVariable->getFloatValue() : 0;
271}
272
273inline const char *ExprEvalState::getStringVariable()
274{

Callers 1

execMethod · 0.45

Calls 1

getFloatValueMethod · 0.45

Tested by

no test coverage detected