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hub / github.com/GarageGames/Torque3D / alloc

Method alloc

Engine/source/console/astAlloc.cpp:41–47  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

39//------------------------------------------------------------
40
41BreakStmtNode *BreakStmtNode::alloc( S32 lineNumber )
42{
43 BreakStmtNode *ret = (BreakStmtNode *) consoleAlloc(sizeof(BreakStmtNode));
44 constructInPlace(ret);
45 ret->dbgLineNumber = lineNumber;
46 return ret;
47}
48
49ContinueStmtNode *ContinueStmtNode::alloc( S32 lineNumber )
50{

Callers 15

allocateDataMethod · 0.45
registerZonesMethod · 0.45
_addToZoneListMethod · 0.45
connectZoneSpaceMethod · 0.45
allocNotifyMethod · 0.45
consoleAllocFunction · 0.45
addEntryMethod · 0.45
_printfFunction · 0.45
addMethod · 0.45
findMethod · 0.45
buildHashTableMethod · 0.45
initMethod · 0.45

Calls 7

consoleAllocFunction · 0.85
constructInPlaceFunction · 0.85
allocFunction · 0.85
dStrcpyFunction · 0.85
dStricmpFunction · 0.85
EmptyStringMethod · 0.80
dStrlenFunction · 0.50

Tested by

no test coverage detected