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hub / github.com/GarageGames/Torque3D / processTick

Method processTick

Engine/source/T3D/tsStatic.cpp:520–531  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

518}
519
520void TSStatic::processTick( const Move *move )
521{
522 if ( isServerObject() && mPlayAmbient && mAmbientThread )
523 mShapeInstance->advanceTime( TickSec, mAmbientThread );
524
525 if ( isMounted() )
526 {
527 MatrixF mat( true );
528 mMount.object->getMountTransform(mMount.node, mMount.xfm, &mat );
529 setTransform( mat );
530 }
531}
532
533void TSStatic::interpolateTick( F32 delta )
534{

Callers

nothing calls this directly

Calls 2

advanceTimeMethod · 0.45
getMountTransformMethod · 0.45

Tested by

no test coverage detected