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/
github.com/GarageGames/Torque3D
/ onRemove
Method
onRemove
Engine/source/T3D/trigger.cpp:412–420 ·
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Source
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410
}
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412
void Trigger::onRemove()
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{
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onRemove_callback( getId() );
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mConvexList->nukeList();
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removeFromScene();
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Parent::onRemove();
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}
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bool Trigger::onNewDataBlock( GameBaseData *dptr, bool reload )
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{
Callers
nothing calls this directly
Calls
1
nukeList
Method · 0.80
Tested by
no test coverage detected