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hub / github.com/GarageGames/Torque3D / destroyThread

Method destroyThread

Engine/source/T3D/shapeBase.cpp:2262–2272  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2260}
2261
2262bool ShapeBase::destroyThread(U32 slot)
2263{
2264 Thread& st = mScriptThread[slot];
2265 if (st.sequence != -1 && st.state != Thread::Destroy) {
2266 setMaskBits(ThreadMaskN << slot);
2267 st.state = Thread::Destroy;
2268 updateThread(st);
2269 return true;
2270 }
2271 return false;
2272}
2273
2274bool ShapeBase::pauseThread(U32 slot)
2275{

Callers 5

updateThreadMethod · 0.45
shapeBase.cppFile · 0.45
processTickMethod · 0.45
onImageMethod · 0.45
updateAnimationMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected