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hub / github.com/GarageGames/Torque3D / getControlObject

Method getControlObject

Engine/source/T3D/player.cpp:2027–2030  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2025}
2026
2027ShapeBase* Player::getControlObject()
2028{
2029 return mControlObject;
2030}
2031
2032void Player::processTick(const Move* move)
2033{

Callers 15

ParticleEditorFunction · 0.45
NavEditorGuiFunction · 0.45
EditorGuiFunction · 0.45
EWCreatorWindowFunction · 0.45
serverCmdToggleCameraFunction · 0.45
moveupFunction · 0.45
movedownFunction · 0.45
carjackFunction · 0.45
cheetah.csFile · 0.45
commands.csFile · 0.45
vehicleWheeled.csFile · 0.45
serverCmddismountVehicleFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected