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hub / github.com/GarageGames/Torque3D / reset

Method reset

Engine/source/T3D/pathCamera.cpp:333–348  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

331//-----------------------------------------------------------------------------
332
333void PathCamera::reset(F32 speed)
334{
335 CameraSpline::Knot *knot = new CameraSpline::Knot;
336 mSpline.value(mPosition - mNodeBase,knot);
337 if (speed)
338 knot->mSpeed = speed;
339 mSpline.removeAll();
340 mSpline.push_back(knot);
341
342 mNodeBase = 0;
343 mNodeCount = 1;
344 mPosition = 0;
345 mTargetSet = false;
346 mState = Forward;
347 setMaskBits(StateMask | PositionMask | WindowMask | TargetMask);
348}
349
350void PathCamera::pushBack(CameraSpline::Knot *knot)
351{

Callers 2

onNewDataBlockMethod · 0.45
pathCamera.cppFile · 0.45

Calls 3

valueMethod · 0.45
removeAllMethod · 0.45
push_backMethod · 0.45

Tested by

no test coverage detected