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hub / github.com/GarageGames/Torque3D / getAfterObject

Method getAfterObject

Engine/source/T3D/gameBase/processList.h:89–89  ·  view source on GitHub ↗

Returns the object that this processes after. @see processAfter

Source from the content-addressed store, hash-verified

87 ///
88 /// @see processAfter
89 virtual ProcessObject* getAfterObject() const { return NULL; }
90
91 /// Processes a move event and updates object state once every 32 milliseconds.
92 ///

Callers 1

orderListMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected