| 29 | { |
| 30 | |
| 31 | void OptimizeTriangleOrdering(const dsize_t numVerts, const dsize_t numIndices, const U32 *indices, IndexType *outIndices) |
| 32 | { |
| 33 | PROFILE_SCOPE(TriListOpt_OptimizeTriangleOrdering); |
| 34 | |
| 35 | if(numVerts == 0 || numIndices == 0) |
| 36 | { |
| 37 | dCopyArray(outIndices, indices, numIndices); |
| 38 | return; |
| 39 | } |
| 40 | |
| 41 | const U32 NumPrimitives = numIndices / 3; |
| 42 | AssertFatal(NumPrimitives == U32(mFloor(numIndices / 3.0f)), "Number of indicies not divisible by 3, not a good triangle list."); |
| 43 | |
| 44 | // |
| 45 | // Step 1: Run through the data, and initialize |
| 46 | // |
| 47 | FrameTemp<VertData> vertexData(numVerts); |
| 48 | FrameTemp<TriData> triangleData(NumPrimitives); |
| 49 | |
| 50 | U32 curIdx = 0; |
| 51 | for(S32 tri = 0; tri < NumPrimitives; tri++) |
| 52 | { |
| 53 | TriData &curTri = triangleData[tri]; |
| 54 | |
| 55 | for(S32 c = 0; c < 3; c++) |
| 56 | { |
| 57 | const U32 &curVIdx = indices[curIdx]; |
| 58 | AssertFatal(curVIdx < numVerts, "Out of range index."); |
| 59 | |
| 60 | // Add this vert to the list of verts that define the triangle |
| 61 | curTri.vertIdx[c] = curVIdx; |
| 62 | |
| 63 | VertData &curVert = vertexData[curVIdx]; |
| 64 | |
| 65 | // Increment the number of triangles that reference this vertex |
| 66 | curVert.numUnaddedReferences++; |
| 67 | |
| 68 | curIdx++; |
| 69 | } |
| 70 | } |
| 71 | |
| 72 | // Allocate per-vertex triangle lists, and calculate the starting score of |
| 73 | // each of the verts |
| 74 | for(S32 v = 0; v < numVerts; v++) |
| 75 | { |
| 76 | VertData &curVert = vertexData[v]; |
| 77 | curVert.triIndex = new S32[curVert.numUnaddedReferences]; |
| 78 | curVert.score = FindVertexScore::score(curVert); |
| 79 | } |
| 80 | |
| 81 | // These variables will be used later, but need to be declared now |
| 82 | S32 nextNextBestTriIdx = -1, nextBestTriIdx = -1; |
| 83 | F32 nextNextBestTriScore = -1.0f, nextBestTriScore = -1.0f; |
| 84 | |
| 85 | #define _VALIDATE_TRI_IDX(idx) if(idx > -1) { AssertFatal(idx < NumPrimitives, "Out of range triangle index."); AssertFatal(!triangleData[idx].isInList, "Triangle already in list, bad."); } |
| 86 | #define _CHECK_NEXT_NEXT_BEST(score, idx) { if(score > nextNextBestTriScore) { nextNextBestTriIdx = idx; nextNextBestTriScore = score; } } |
| 87 | #define _CHECK_NEXT_BEST(score, idx) { if(score > nextBestTriScore) { _CHECK_NEXT_NEXT_BEST(nextBestTriScore, nextBestTriIdx); nextBestTriIdx = idx; nextBestTriScore = score; } _VALIDATE_TRI_IDX(nextBestTriIdx); } |
| 88 |
no test coverage detected