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github.com/GarageGames/Torque3D
/ IsDirectory
Function
IsDirectory
Engine/source/core/volume.cpp:1078–1081 ·
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Source
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1076
}
1077
1078
bool IsDirectory(const Path &path)
1079
{
1080
return sgMountSystem.isDirectory(path);
1081
}
1082
1083
bool IsReadOnly(const Path &path)
1084
{
Callers
7
onStart
Function · 0.85
core.cs
File · 0.85
onStart
Function · 0.85
core.cs
File · 0.85
RemoveTrailingPathSeparator
Method · 0.85
buildFileList
Function · 0.85
fileSystemFunctions.cpp
File · 0.85
Calls
1
isDirectory
Method · 0.45
Tested by
1
RemoveTrailingPathSeparator
Method · 0.68