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hub / github.com/GarageGames/Torque3D / shutdown

Function shutdown

Engine/source/console/console.cpp:382–393  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

380//--------------------------------------
381
382void shutdown()
383{
384 AssertFatal(active == true, "Con::shutdown should only be called once.");
385 active = false;
386
387 smConsoleInput.remove(postConsoleInput);
388
389 consoleLogFile.close();
390 Namespace::shutdown();
391 AbstractClassRep::shutdown();
392 Compiler::freeConsoleParserList();
393}
394
395bool isActive()
396{

Callers 10

sim.cppFile · 0.70
torque_engineshutdownFunction · 0.50
process.cppFile · 0.50
TorqueMainFunction · 0.50
~ThreadPoolMethod · 0.50
shutdownMethod · 0.50
stdGameProcess.cppFile · 0.50
TorqueMainFunction · 0.50

Calls 3

freeConsoleParserListFunction · 0.85
removeMethod · 0.45
closeMethod · 0.45

Tested by

no test coverage detected