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hub / github.com/GarageGames/Torque3D / precompileIdent

Function precompileIdent

Engine/source/console/compiler.cpp:105–109  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

103 CompilerIdentTable &getIdentTable() { return gIdentTable; }
104
105 void precompileIdent(StringTableEntry ident)
106 {
107 if(ident)
108 gGlobalStringTable.add(ident);
109 }
110
111 void resetTables()
112 {

Callers 2

compileMethod · 0.85
compileStmtMethod · 0.85

Calls 1

addMethod · 0.45

Tested by

no test coverage detected