--------------------------------------
| 109 | |
| 110 | //-------------------------------------- |
| 111 | void TimeManager::process() |
| 112 | { |
| 113 | _AndroidUpdateSleepTicks(); |
| 114 | |
| 115 | U32 curTime = Platform::getRealMilliseconds(); // GTC returns Milliseconds, FYI. |
| 116 | S32 elapsedTime = curTime - platState.lastTimeTick; |
| 117 | |
| 118 | if(elapsedTime <= platState.sleepTicks) |
| 119 | { |
| 120 | Platform::sleep(platState.sleepTicks - elapsedTime); |
| 121 | } |
| 122 | |
| 123 | platState.lastTimeTick = Platform::getRealMilliseconds(); |
| 124 | |
| 125 | TimeEvent event; |
| 126 | event.elapsedTime = elapsedTime; |
| 127 | Game->postEvent(event); |
| 128 | } |
no test coverage detected