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/
github.com/GarageGames/Torque2D
/ stopAsync
Method
stopAsync
engine/source/platform/platformNetAsync.cpp:219–223 ·
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Source
from the content-addressed store, hash-verified
217
}
218
219
void NetAsync::stopAsync()
220
{
221
if (gNetAsync.isRunning())
222
gNetAsync.stop();
223
}
Callers
nothing calls this directly
Calls
2
isRunning
Method · 0.45
stop
Method · 0.45
Tested by
no test coverage detected