--------------------------------------------------------------------------
| 919 | |
| 920 | //-------------------------------------------------------------------------- |
| 921 | GuiMLTextCtrl::Font *GuiMLTextCtrl::allocFont(const char *faceName, U32 faceNameLen, U32 size) |
| 922 | { |
| 923 | // check if it's in the font list currently: |
| 924 | for(Font *walk = mFontList; walk; walk = walk->next) |
| 925 | if(faceNameLen == walk->faceNameLen && |
| 926 | !dStrncmp(walk->faceName, faceName, faceNameLen) && |
| 927 | size == walk->size) |
| 928 | return walk; |
| 929 | |
| 930 | // Create! |
| 931 | Font *ret; |
| 932 | ret = constructInPlace((Font *) mResourceChunker.alloc(sizeof(Font))); |
| 933 | ret->faceName = new char[faceNameLen+1]; |
| 934 | dStrncpy(ret->faceName, faceName, faceNameLen); |
| 935 | ret->faceName[faceNameLen] = '\0'; |
| 936 | ret->faceNameLen = faceNameLen; |
| 937 | ret->size = size; |
| 938 | ret->next = mFontList; |
| 939 | ret->fontRes = GFont::create(ret->faceName, size, GuiControlProfile::sFontCacheDirectory); |
| 940 | if(bool(ret->fontRes)) |
| 941 | { |
| 942 | ret->next = mFontList; |
| 943 | mFontList = ret; |
| 944 | return ret; |
| 945 | } |
| 946 | return NULL; |
| 947 | } |
| 948 | |
| 949 | //-------------------------------------------------------------------------- |
| 950 | GuiMLTextCtrl::Bitmap *GuiMLTextCtrl::allocBitmap(const char *bitmapName, U32 bitmapNameLen) |
nothing calls this directly
no test coverage detected