| 340 | } |
| 341 | |
| 342 | void GameConnection::writePacket(BitStream *bstream, PacketNotify *note) |
| 343 | { |
| 344 | char stringBuf[256]; |
| 345 | bstream->clearCompressionPoint(); |
| 346 | stringBuf[0] = 0; |
| 347 | bstream->setStringBuffer(stringBuf); |
| 348 | |
| 349 | Parent::writePacket(bstream, note); |
| 350 | bstream->clearCompressionPoint(); |
| 351 | bstream->setStringBuffer(NULL); |
| 352 | } |
| 353 | |
| 354 | |
| 355 | void GameConnection::detectLag() |
nothing calls this directly
no test coverage detected