| 265 | //----------------------------------------------------------------------------- |
| 266 | |
| 267 | SceneObjectSetIterator::SceneObjectSetIterator(SceneObjectSet* set) |
| 268 | { |
| 269 | VECTOR_SET_ASSOCIATION(stack); |
| 270 | |
| 271 | if (!set->empty()) |
| 272 | stack.push_back(set); |
| 273 | } |
| 274 | |
| 275 | //----------------------------------------------------------------------------- |
| 276 |