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hub / github.com/GarageGames/Torque2D / dStrlen

Function dStrlen

engine/source/string/unicode.cc:544–551  ·  view source on GitHub ↗

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Source from the content-addressed store, hash-verified

542
543//-----------------------------------------------------------------------------
544const U32 dStrlen(const UTF16 *unistring)
545{
546 U32 i = 0;
547 while(unistring[i] != '\0')
548 i++;
549
550 return i;
551}
552
553//-----------------------------------------------------------------------------
554const U32 dStrlen(const UTF32 *unistring)

Callers 15

setMethod · 0.70
setNoConvertMethod · 0.70
appendMethod · 0.70
insertMethod · 0.70
convertUTF8toUTF16Function · 0.70
convertUTF8toUTF32Function · 0.70
convertUTF16toUTF8Function · 0.70
convertUTF16toUTF32Function · 0.70
convertUTF32toUTF8Function · 0.70
convertUTF32toUTF16Function · 0.70
setExpressionMethod · 0.70
isMatchMultipleExprsMethod · 0.70

Calls

no outgoing calls

Tested by 5

setInspectorFieldMethod · 0.40
getFieldNameMethod · 0.40
inspectGroupMethod · 0.40
TESTFunction · 0.40
TESTFunction · 0.40