MCPcopy Create free account
hub / github.com/GarageGames/Torque2D / getStringTableUnit

Function getStringTableUnit

engine/source/string/stringUnit.cpp:33–36  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

31 static char _returnBuffer[4096];
32
33 StringTableEntry getStringTableUnit(const char* string, U32 index, const char* set)
34 {
35 return StringTable->insert( getUnit( string, index, set ) );
36 }
37
38 const char* getUnit(const char* string, U32 index, const char* set)
39 {

Callers 1

LogicalPositionMethod · 0.85

Calls 2

getUnitFunction · 0.70
insertMethod · 0.45

Tested by

no test coverage detected