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Function glEnd

engine/source/platformEmscripten/EmscriptenGL2ES.cpp:191–278  ·  view source on GitHub ↗

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189}
190
191void glEnd()
192{
193 if (beginEndMode < 0) {
194 AssertFatal(0, "glEnd(): called without a glBegin");
195 }
196
197 if (beginEndVertex_size > 0) {
198 glEnableClientState( GL_VERTEX_ARRAY );
199 glVertexPointer( 4, GL_FLOAT, 4*sizeof(GL_FLOAT), beginEndVertex );
200 }
201 if (beginEndNormal_size > 0) {
202 glEnableClientState( GL_NORMAL_ARRAY );
203 glNormalPointer( GL_FLOAT, 3*sizeof(GL_FLOAT), beginEndNormal );
204 }
205 if (beginEndColor_size > 0) {
206 glEnableClientState( GL_COLOR_ARRAY );
207 glColorPointer( 4, GL_FLOAT, 4*sizeof(GL_FLOAT), beginEndColor );
208 }
209 if (beginEndTexCoord2f_size > 0) {
210 glEnableClientState( GL_TEXTURE_COORD_ARRAY );
211 glTexCoordPointer( 2, GL_FLOAT, 2*sizeof(GL_FLOAT), beginEndTexCoord2f );
212 }
213
214 switch (beginEndMode) {
215 case GL_POINTS:
216 glDrawArrays( GL_POINTS, 0, beginEndVertex_size );
217 break;
218 case GL_LINES:
219 glDrawArrays( GL_LINES, 0, beginEndVertex_size );
220 break;
221 case GL_LINE_STRIP:
222 glDrawArrays( GL_LINE_STRIP, 0, beginEndVertex_size );
223 break;
224 case GL_LINE_LOOP:
225 glDrawArrays( GL_LINE_LOOP, 0, beginEndVertex_size );
226 break;
227 case GL_TRIANGLES:
228 glDrawArrays( GL_TRIANGLES, 0, beginEndVertex_size );
229 break;
230 case GL_TRIANGLE_STRIP:
231 glDrawArrays( GL_TRIANGLE_STRIP, 0, beginEndVertex_size );
232 break;
233 case GL_TRIANGLE_FAN:
234 glDrawArrays( GL_TRIANGLE_FAN, 0, beginEndVertex_size );
235 break;
236 case GL_QUADS:
237#if 1 // %%PUAP%% TESTING
238 // for now, just draw a couple lines to indicate the edges of the quads
239 glDrawArrays( GL_LINES, 0, beginEndVertex_size );
240#else
241 // draw these as individual pairs of triangle_strips
242 glDrawArrays( GL_TRIANGLE_STRIP, 0, beginEndVertex_size );
243#endif
244 break;
245 case GL_QUAD_STRIP:
246#if 1 // %%PUAP%% TESTING
247 glDrawArrays( GL_LINES, 0, beginEndVertex_size );
248#endif

Callers 3

glOutlineDrawElementsFunction · 0.70
glOutlineDrawArraysFunction · 0.70
glRectiFunction · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected