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hub / github.com/GarageGames/Torque2D / getGLCapabilities

Function getGLCapabilities

engine/source/platformAndroid/AndroidGL.cpp:60–246  ·  view source on GitHub ↗

Find out which extensions are available for this renderer.

Source from the content-addressed store, hash-verified

58
59// Find out which extensions are available for this renderer.
60void getGLCapabilities( )
61{
62 AssertFatal(platState.engine, "getGLCapabilities() was called before a monitor was chosen!");
63
64 // silently create an opengl context on the current display,
65 // so that we can get valid renderer and capability info.
66 // we save off the current context so that we can silently restore it.
67 // the user should not be aware of this little shuffle.
68 //CGLContextObj curr_ctx = CGLGetCurrentContext ();
69 //CGLContextObj temp_ctx = getContextForCapsCheck();
70 /*
71 if(!temp_ctx)
72 {
73 Con::errorf("OpenGL may not be set up correctly!");
74 return;
75 }
76 */
77 //CGLSetCurrentContext(temp_ctx);
78
79 // Get the OpenGL info strings we'll need
80 const char* pVendString = (const char*) glGetString( GL_VENDOR );
81 const char* pRendString = (const char*) glGetString( GL_RENDERER );
82 const char* pVersString = (const char*) glGetString( GL_VERSION );
83 const char* pExtString = (const char*) glGetString( GL_EXTENSIONS );
84
85 // Output some driver info to the console:
86 Con::printf( "OpenGL driver information:" );
87 if ( pVendString )
88 Con::printf( " Vendor: %s", pVendString );
89 if ( pRendString )
90 Con::printf( " Renderer: %s", pRendString );
91 if ( pVersString )
92 Con::printf( " Version: %s", pVersString );
93
94 // pre-clear the structure
95 dMemset(&gGLState, 0, sizeof(gGLState));
96
97 if(pExtString)
98 {
99 // EXT_paletted_texture ========================================
100 if (dStrstr(pExtString, (const char*)"GL_EXT_paletted_texture") != NULL)
101 gGLState.suppPalettedTexture = true;
102
103 // EXT_compiled_vertex_array ========================================
104 gGLState.suppLockedArrays = false;
105 if (dStrstr(pExtString, (const char*)"GL_EXT_compiled_vertex_array") != NULL)
106 gGLState.suppLockedArrays = true;
107
108 // ARB_multitexture ========================================
109 if (dStrstr(pExtString, (const char*)"GL_ARB_multitexture") != NULL)
110 gGLState.suppARBMultitexture = true;
111
112 // EXT_blend_color
113 if(dStrstr(pExtString, (const char*)"GL_EXT_blend_color") != NULL)
114 gGLState.suppEXTblendcolor = true;
115
116 // EXT_blend_minmax
117 if(dStrstr(pExtString, (const char*)"GL_EXT_blend_minmax") != NULL)

Callers 1

activateMethod · 0.70

Calls 7

printfFunction · 0.85
warnfFunction · 0.85
setBoolVariableFunction · 0.85
getBoolVariableFunction · 0.85
getIntVariableFunction · 0.85
dMemsetFunction · 0.70
dStrstrFunction · 0.70

Tested by

no test coverage detected