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hub / github.com/GarageGames/Torque2D / getCurrentFloatTable

Function getCurrentFloatTable

engine/source/console/compiler.cc:106–106  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

104 void setCurrentStringTable (CompilerStringTable* cst) { gCurrentStringTable = cst; }
105
106 CompilerFloatTable *getCurrentFloatTable() { return gCurrentFloatTable; }
107 CompilerFloatTable &getGlobalFloatTable() { return gGlobalFloatTable; }
108 CompilerFloatTable &getFunctionFloatTable() { return gFunctionFloatTable; }
109

Callers 1

precompileMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected