| 63 | |
| 64 | |
| 65 | struct touchEvent { |
| 66 | S32 number; |
| 67 | S32 x; |
| 68 | S32 y; |
| 69 | touchEvent( S32 a, S32 b, S32 c ) { |
| 70 | number = a; |
| 71 | x = b; |
| 72 | y = c; |
| 73 | } |
| 74 | }; |
| 75 | |
| 76 | |
| 77 | Vector<touchEvent> TouchMoveEvents;//<Mat> to make sure we don't have multiple events per frame |
no outgoing calls
no test coverage detected