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hub / github.com/GamerHack/GamerHack.github.io / push_value

Method push_value

g2all/700/module/chain.js:271–283  ·  view source on GitHub ↗
(value)

Source from the content-addressed store, hash-verified

269 }
270
271 push_value(value) {
272 const position = this.position;
273 if (position >= this.stack_size) {
274 throw Error(`no more space on the stack, pushed value: ${value}`);
275 }
276
277 const values = lohi_from_one(value);
278 const stack = this.stack;
279 stack.setUint32(position, values[0], true);
280 stack.setUint32(position + 4, values[1], true);
281
282 this.position += 8;
283 }
284
285 get_gadget(insn_str) {
286 const addr = this.gadgets.get(insn_str);

Callers 15

push_gadgetMethod · 0.95
push_callMethod · 0.95
race_oneFunction · 0.45
push_get_retvalMethod · 0.45
push_get_errnoMethod · 0.45
push_clear_errnoMethod · 0.45
push_get_retvalMethod · 0.45
push_get_errnoMethod · 0.45
push_clear_errnoMethod · 0.45
push_get_retvalMethod · 0.45
push_get_errnoMethod · 0.45
push_clear_errnoMethod · 0.45

Calls 1

lohi_from_oneFunction · 0.90

Tested by

no test coverage detected