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hub / github.com/GameTechDev/PresentMon / ~GpuTrace

Method ~GpuTrace

PresentData/GpuTrace.cpp:78–86  ·  view source on GitHub ↗

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76}
77
78GpuTrace::~GpuTrace()
79{
80 for (auto& pair : mContexts) {
81 auto context = pair.second;
82 if (context.mIsHwQueue) {
83 delete context.mNode;
84 }
85 }
86}
87
88void GpuTrace::RegisterDevice(uint64_t hDevice, uint64_t pDxgAdapter)
89{

Callers 1

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no test coverage detected