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hub / github.com/GameTechDev/PresentMon / TrackProcess

Method TrackProcess

IntelPresentMon/PresentMonAPIWrapper/Session.cpp:83–87  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

81 }
82
83 ProcessTracker Session::TrackProcess(uint32_t pid, bool isPlayback, bool isBackpressured)
84 {
85 assert(handle_);
86 return { handle_, pid, isPlayback, isBackpressured };
87 }
88
89 DynamicQuery Session::RegisterDynamicQuery(std::span<PM_QUERY_ELEMENT> elements, double winSizeMs, double metricOffsetMs)
90 {

Callers 15

TEST_METHODFunction · 0.45
TEST_METHODFunction · 0.45
RunTestCaseV2Function · 0.45
TEST_METHODFunction · 0.45
TEST_METHODFunction · 0.45
RunDiagnosticDemoFunction · 0.45
AddGpuMetricFunction · 0.45
DynamicQuerySampleFunction · 0.45
GenCsvFunction · 0.45
FrameQuerySampleFunction · 0.45
RunPlaybackFrameQueryFunction · 0.45
RunPlaybackDynamicQueryFunction · 0.45

Calls

no outgoing calls

Tested by 5

TEST_METHODFunction · 0.36
TEST_METHODFunction · 0.36
RunTestCaseV2Function · 0.36
TEST_METHODFunction · 0.36
TEST_METHODFunction · 0.36