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hub / github.com/GameTechDev/PresentMon / AddThread

Method AddThread

IntelPresentMon/PresentMonAPI2/PresentMonAPI.cpp:119–122  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

117 getIdTable_{ std::move(getIdTable) }
118 {}
119 void AddThread(uint32_t tid, uint32_t pid, std::string name) override
120 {
121 getIdTable_().AddThread_(tid, pid, name);
122 }
123 void AddProcess(uint32_t pid, std::string name) override
124 {
125 getIdTable_().AddProcess_(pid, name);

Callers

nothing calls this directly

Calls 1

AddThread_Method · 0.80

Tested by

no test coverage detected