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hub / github.com/GameTechDev/PresentMon / Reset

Method Reset

IntelPresentMon/FlashInjectorLibrary/MemoryPool.cpp:47–50  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

45 }
46
47 void MemoryPool::Reset()
48 {
49 m_CurrentBufferIdx = 0;
50 }
51}

Callers 2

Context.cppFile · 0.45
RenderMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected