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github.com/GameTechDev/PresentMon
/ Reset
Method
Reset
IntelPresentMon/FlashInjectorLibrary/MemoryPool.cpp:47–50 ·
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Source
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45
}
46
47
void MemoryPool::Reset()
48
{
49
m_CurrentBufferIdx = 0;
50
}
51
}
Callers
2
Context.cpp
File · 0.45
Render
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected