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/
github.com/GameTechDev/PresentMon
/ GetMessageName
Method
GetMessageName
IntelPresentMon/Core/source/win/MessageMap.cpp:1015–1022 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
1013
};
1014
}
1015
const wchar_t* MessageMap::GetMessageName(DWORD msg) const
1016
{
1017
if (auto i = map.find(msg); i != map.end())
1018
{
1019
return i->second;
1020
}
1021
return L
"Unknown message code"
;
1022
}
1023
}
Callers
1
LookupMessageName
Method · 0.80
Calls
1
end
Method · 0.45
Tested by
no test coverage detected