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hub / github.com/GameTechDev/PresentMon / Handle

Method Handle

IntelPresentMon/Core/source/kernel/WindowActivateHandler.cpp:18–24  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

16 }
17
18 void WindowActivateHandler::Handle(
19 HWINEVENTHOOK hook, DWORD event, HWND hWnd,
20 LONG idObject, LONG idChild,
21 DWORD dwEventThread, DWORD dwmsEventTime)
22 {
23 pOverlay->UpdateTargetOrder(hWnd == proc.hWnd);
24 }
25}

Callers

nothing calls this directly

Calls 1

UpdateTargetOrderMethod · 0.80

Tested by

no test coverage detected