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github.com/GameTechDev/PresentMon
/ Draw
Method
Draw
IntelPresentMon/Core/source/gfx/prim/TextPrimitive.cpp:64–67 ·
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Source
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62
}
63
64
void TextPrimitive::Draw(Graphics& gfx) const
65
{
66
Context(gfx).DrawTextLayout(d2d::Vec2{ *position }, pLayout.Get(), pBrush.Get(), D2D1_DRAW_TEXT_OPTIONS_NONE);
67
}
68
}
Callers
nothing calls this directly
Calls
2
Context
Class · 0.50
Get
Method · 0.45
Tested by
no test coverage detected