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github.com/GameTechDev/PresentMon
/ FastPeakAdd
Method
FastPeakAdd
IntelPresentMon/Core/source/gfx/Graphics.cpp:307–310 ·
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Source
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305
}
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void Graphics::FastPeakAdd(Vec2 top, Vec2 bottom)
308
{
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fastRenderer->AddPeakChain(top, bottom);
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}
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void Graphics::FastPeakEnd(Vec2 top, Vec2 bottom)
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{
Callers
1
Draw_
Method · 0.80
Calls
1
AddPeakChain
Method · 0.80
Tested by
no test coverage detected