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hub / github.com/GameTechDev/PresentMon / Process

Method Process

IntelPresentMon/CommonUtilities/log/Channel.cpp:94–98  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

92 struct KillPacket_ : public Packet_
93 {
94 void Process(ChannelInternal_& channel)
95 {
96 channel.SignalExit();
97 semaphore.release();
98 }
99 };
100 struct FlushEntryPointPacket_ : public Packet_
101 {

Callers 1

Channel.cppFile · 0.45

Calls 1

SignalExitMethod · 0.45

Tested by

no test coverage detected