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hub / github.com/GameTechDev/PresentMon / EnqueueEntryWait

Method EnqueueEntryWait

IntelPresentMon/CommonUtilities/log/Channel.cpp:287–292  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

285 Queue_(this).enqueue(e);
286 }
287 void ChannelInternal_::EnqueueEntryWait(Entry&& e)
288 {
289 auto pPacket = std::make_shared<WaitEntryPacket_>(std::move(e));
290 Queue_(this).enqueue(pPacket);
291 pPacket->WaitUntilProcessed();
292 }
293 void ChannelInternal_::EnqueueEntryWait(const Entry& e)
294 {
295 auto pPacket = std::make_shared<WaitEntryPacket_>(e);

Callers

nothing calls this directly

Calls 1

WaitUntilProcessedMethod · 0.80

Tested by

no test coverage detected