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github.com/GameTechDev/PresentMon
/ StopOutputThread
Function
StopOutputThread
PresentMon/OutputThread.cpp:656–664 ·
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Source
from the content-addressed store, hash-verified
654
}
655
656
void StopOutputThread()
657
{
658
if (gThread.joinable()) {
659
gQuit = true;
660
gThread.join();
661
662
DeleteCriticalSection(&gRecordingToggleCS);
663
}
664
}
Callers
3
wmain
Function · 0.85
StopTraceSession
Method · 0.85
StopEtwSession
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected