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hub / github.com/GameTechDev/PresentMon / RuntimeToString

Function RuntimeToString

PresentMon/CsvOutput.cpp:39–46  ·  view source on GitHub ↗

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37}
38
39const char* RuntimeToString(Runtime rt)
40{
41 switch (rt) {
42 case Runtime::DXGI: return "DXGI";
43 case Runtime::D3D9: return "D3D9";
44 default: return "Other";
45 }
46}
47
48// If frame type debug is necessary uncomment
49// the following line. If we want to have

Callers 4

FrameMetrics>Method · 0.85
UpdateConsoleFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected