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/
github.com/GameTechDev/PresentMon
/ BuildIdUid
Function
BuildIdUid
IntelPresentMon/Versioning/BuildId.cpp:26–29 ·
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Source
from the content-addressed store, hash-verified
24
return PM_BID_TIME;
25
}
26
const char* BuildIdUid() noexcept
27
{
28
return PM_BID_UID;
29
}
30
const char* BuildIdConfig() noexcept
31
{
32
return PM_BUILD_CONFIG_;
Callers
nothing calls this directly
Calls
no outgoing calls
Tested by
no test coverage detected