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hub / github.com/GameTechDev/PresentMon / ADLAdapterDisplayCap

Class ADLAdapterDisplayCap

IntelPresentMon/ControlLib/adl_structures.h:1544–1552  ·  view source on GitHub ↗

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1542/// \nosubgrouping
1543////////////////////////////////////////////////////////////////////////////////////////////
1544typedef struct ADLAdapterDisplayCap
1545{
1546 /// The Persistent logical Adapter Index.
1547 int iAdapterIndex;
1548 /// The bit mask identifies the number of bits AdapterDisplayCap is currently using. Sum all the bits defined in ADL_ADAPTER_DISPLAYCAP_XXX
1549 int iAdapterDisplayCapMask;
1550 /// The bit mask identifies the status. Refer to ADL_ADAPTER_DISPLAYCAP_XXX
1551 int iAdapterDisplayCapValue;
1552} ADLAdapterDisplayCap, *LPADLAdapterDisplayCap;
1553
1554/////////////////////////////////////////////////////////////////////////////////////////////
1555///\brief Structure containing information about display mapping.

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