GameJs is a JavaScript library for writing 2D games or other interactive graphic applications for the HTML Canvas http://gamejs.org.
Depending on how you got GameJs:
Extract the zip file and try the examples in the zip file over http://.
After you installed gamejs, you can use a bundler like browserify
to run your code on the client. Here's a small example:
cd ~/my-web-game/
npm install gamejs
npm install -g browswerify
browserify ./main.js --out bundled.js
You will have to build GameJs. Go to the GameJs directory and execute this
in a unix shell, cygwin or in git bash:
$ ./bin/build.sh
This should create the gamejs.min.js file in the GameJs home directory.
Load the gamejs.min.js file tell the module loader where your
"main" module lies (usually "./javascript/main.js"):
<script src="https://github.com/GameJs/gamejs/raw/v1.0.0/public/gamejs.min.js"></script>
<script>
require.setModuleRoot('./javascript/');
require.run('main')
</script>
And inside "./javascript/main.js", you can require gamejs
and start your game:
var gamejs = require('gamejs');
gamejs.ready(function() {
var display = gamejs.display.setMode([600, 400]);
display.blit(myImage);
....
});
See the GameJs Website for more help or drop us an email in the Mailing List.
Check the docs folder of your GameJs installation.
Example application can be found in the examples/ directory.
A bundled game:
SurfaceArray)To bundle all JavaScript files into one single file, use:
$./bin/minify-app.sh ./path-to-your-app/javascript/
You can also add a second argument compress. With compress, the resulting
bundle file will be compressed for smaller file size as well as obfuscated.
minify-app.sh will create the bundled file app.min.js in your app's
javascript folder.
If you already have nodejs installed, this might be convinient:
npm install -g browserify npm install gamejs
Don't forget to ./bin/build.sh when modifying the source.
All applications use a bundled JavaScript file which contains all the
GameJs source files; thus if you modify the files below ./lib your
changes won't show up in the examples unless you re-build the source files
with the ./bin/build.sh command.
We use QUnit https://github.com/jquery/qunit for the GameJs unit tests. Execute
the tests by opening tests/index.html.
For the JavaScript documentation system, RingoJs must be installed on your system.
$ ./bin/create-jsdoc.sh
$ claude mcp add gamejs \
-- python -m otcore.mcp_server <graph>