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hub / github.com/GameFoundry/B3DFramework / WrapAngle

Method WrapAngle

Source/Scripting/bsfSharp/Math/MathEx.cs:603–615  ·  view source on GitHub ↗

Wraps an angle in [0, 360) range. Values lower than zero, or higher or equal to 360 will get wrapped around back into [0, 360) range. Angle to wrap. Angle in [0, 360) range.

(Degree angle)

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Callers

nothing calls this directly

Calls 2

FloorMethod · 0.45
AbsMethod · 0.45

Tested by

no test coverage detected